TapCult

Reflex mini games · iPhone, iPad & Android

Tap to charge.
Beat the anomaly.

Test your reaction time, your timing and your nerve in 21 quick reflex mini games. Fill the ring, and the screen goes dark: one short challenge, a few seconds long. Clear it and your signal surges. Miss it and you lose a heart.

Free · Plays offline · No account

The Countdown Deception challenge: a fake countdown on the dark field
TapCult's charge screen: the score, three hearts and the Probe button in its ring

One loop, a few seconds at a time.

The TapCult charge ring around the Probe button, nearly full

1Tap to charge

Every tap on Probe feeds the ring around it. A steady rhythm fills it faster than mashing, and near the end the screen shakes and the dark creeps in.

The Spin Wheel challenge on the dark field

2Beat the anomaly

A full ring turns the screen dark and one short challenge surfaces. Clear it and your signal surges. Miss it and a heart goes.

The run-over card: a new best, the rank, and two unlocked challenges

3Climb the ranks

Three hearts, one run, one score. Your best run sets your rank, and every rank opens harder challenges.

Only a cleared anomaly scores. Clear them back to back and a streak multiplies each one, up to three times; miss one and it resets. The deeper a run goes, the harder every challenge gets. The first time you meet a challenge it is a practice round that costs no hearts.

reflex mini games
21
reflex mini games
hearts per run
3
hearts per run
streak multiplier at most
×3
streak multiplier at most
no account, no sign-in
Offline
no account, no sign-in

The anomalies

21 challenges. One rule each.

Ten are open from your first run. Eleven more open as your best run climbs the ranks.

Open from the start

  • Don't Blink: Wait, then tap the moment it flashes.

    Don't Blink

    Wait, then tap the moment it flashes.

  • Rapid Fire: Tap to keep the gauge in the band.

    Rapid Fire

    Tap to keep the gauge in the band.

  • Button Ambush: Tap every popup before it hides.

    Button Ambush

    Tap every popup before it hides.

  • Hold Steady: Hold the pad; keep the meter centred.

    Hold Steady

    Hold the pad; keep the meter centred.

  • Spin Wheel: Flick the wheel; stop on the wedge.

    Spin Wheel

    Flick the wheel; stop on the wedge.

  • Glitch Chase: Tap the orb while it's bright.

    Glitch Chase

    Tap the orb while it's bright.

  • Threshold Drop: Tap as the bar crosses the line.

    Threshold Drop

    Tap as the bar crosses the line.

  • Tap Defuse: Tap the core fast to hit the count.

    Tap Defuse

    Tap the core fast to hit the count.

  • Two-Step Reflex: Tap START, then the green target.

    Two-Step Reflex

    Tap START, then the green target.

  • Tiny Margin: Tap when the disc meets the ring.

    Tiny Margin

    Tap when the disc meets the ring.

Earned by rank

  • No Touch: Don't touch the screen. At all.

    No Touch

    Don't touch the screen. At all.

    Opens at Static

  • Invisible Countdown: Count down in your head; tap at zero.

    Invisible Countdown

    Count down in your head; tap at zero.

    Opens at Static

  • Phase Sync: Tap when the two dots line up.

    Phase Sync

    Tap when the two dots line up.

    Opens at Noise

  • Offbeat Tap: Tap in the gaps, never on the beat.

    Offbeat Tap

    Tap in the gaps, never on the beat.

    Opens at Noise

  • Countdown Deception: Tap at the real zero, not the fake.

    Countdown Deception

    Tap at the real zero, not the fake.

    Opens at Carrier

  • Delayed Echo: Tap SET, then echo the same delay.

    Delayed Echo

    Tap SET, then echo the same delay.

    Opens at Carrier

  • Mirror Input: Watch, then tap the pattern mirrored.

    Mirror Input

    Watch, then tap the pattern mirrored.

    Opens at Pulse

  • Ghost Signal: Probe to find the node — misses ring it.

    Ghost Signal

    Probe to find the node — misses ring it.

    Opens at Pulse

  • Safe Cracker: Turn the dial; hold on the lock.

    Safe Cracker

    Turn the dial; hold on the lock.

    Opens at Resonance

  • Signal Sort: Tap the one that fits the rule.

    Signal Sort

    Tap the one that fits the rule.

    Opens at Resonance

  • False Exit: Tap only on the calm green exit.

    False Exit

    Tap only on the calm green exit.

    Opens at Coherence

See a run.

Ten ranks to climb.

Your best run sets your rank. A higher rank opens harder challenges and starts your next run further up the difficulty curve.

  1. Static
  2. Noise
  3. Carrier
  4. Pulse
  5. Resonance
  6. Coherence
  7. Amplitude
  8. Wavelength
  9. Frequency
  10. Spectrum
TapCult app icon

How high can your rank go?

Free on iPhone, iPad and Android. Plays fully offline, with sound and haptics throughout.